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Anti Cheat Engineering Intern Masters

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Anti Cheat Engineering Intern Masters in USA new

  • Riot Games
  • Full time
  • Email
  • Los Angeles, CA

Responsibilities

  • Scope and complete a bounded research project on AI-assisted analysis of obfuscated and virtualized code.
  • Build and improve AI harnesses for iterative code-protection challenges and analysis workflows.
  • Design and run experiments measuring how AI systems reason about protected binaries.
  • Research techniques that improve the resilience of software obfuscation and virtualization against AI-assisted reverse engineering.
  • Reproduce and validate results while documenting methods, evidence, limitations, and defensive implications.
  • Improve shared research tools and workflows and present findings to engineers and technical partners.

Requirements

  • Currently enrolled in a Master’s or doctoral program in Computer Science, Computer Engineering, Cybersecurity, or a related graduate field.
  • Programming experience in C or C through coursework, research, internships, or personal projects.
  • Experience with agentic AI tools or harnesses for iterative code generation, testing, analysis, or evaluation workflows.
  • Foundational understanding and relevant coursework in operating systems, computer architecture, compilers, and software security.
  • Availability for full-time work during the 12-week program and a minimum GPA of 2.5.
  • Desired qualifications include 2028 graduation, reverse engineering or binary-analysis exposure, code obfuscation or virtualization experience, Python, scripting, Git, testing, repeatable research-tool development, program-analysis familiarity, and interest in Windows internals, game security, or software protection.

Benefits

  • Paid, fully remote, 12-week summer internship with an hourly rate of USD $80.77.
  • Eligibility to participate in Riot’s 401(k) plan.
  • In-game perks, Play Fund participation, and intern-focused events and community activities.
  • Applications close January 4, 2027.

Riot Games

Since 2006, Riot Games has stayed committed to changing the way video games are developed, published, and supported for players. From our first title, League of Legends, to 2020’s VALORANT; we have strived to evolve the community with growth in Esports, and expansion from games into entertainment...

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