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Haptics Software Engineer

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Haptics Software Engineer in USA new

  • Cupertino, CA

Responsibilities

  • Develop drivers, frameworks, and tools for haptics-enabled Apple products.
  • Contribute across all stages of the product development cycle within a vertically integrated technology team.
  • Collaborate with firmware, algorithms, UI, services, and design teams to deliver coordinated customer experiences.
  • Build and improve tooling, test frameworks, code quality, and testing workflows.
  • Profile, debug, and develop system software in kernel and user space.
  • Create software interfaces or APIs with customer-facing features.

Requirements

  • Bachelor’s or master’s degree in Computer Science or a related field.
  • At least 3 years of relevant industry experience.
  • Strong C/C++ object-oriented programming and debugging skills.
  • Expertise developing system software such as drivers or frameworks.
  • Ability to build tooling with scripting languages such as Python and Bash.
  • Experience profiling code in kernel and user space.
  • Experience using AI-powered development tools to streamline coding and debugging workflows.
  • Familiarity with application-level programming using Objective-C and Swift is preferred.
  • Experience with digital signal processing, filter design, and transforming time-domain signals is preferred.
  • Exposure to wireless data transport concepts and protocol design for real-time wireless streams is preferred.
  • Experience working with microcontrollers, sensors, or actuators is preferred.
  • Ability to quickly become familiar with unfamiliar codebases is preferred.

Apple

We’re a diverse collective of thinkers and doers, continually reimagining what’s possible to help us all do what we love in new ways. And the same innovation that goes into our products also applies to our practices — strengthening our commitment to leave the world better than we found it. This i...

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