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QA Engineer III, Accessibility

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QA Engineer III, Accessibility in USA new

  • Riot Games
  • Full time
  • Email
  • Los Angeles, CA

Responsibilities

  • Define accessibility testing approaches and integrate them into QA strategies, test plans, regression processes, and release readiness.
  • Plan, execute, and guide manual and automated accessibility testing across games, web, video, and other digital experiences.
  • Test with screen readers, keyboard navigation, controller input, and flash-rate testing tools.
  • Conduct accessibility audits and regression testing, translating findings into user stories, defects, quality reports, and remediation guidance.
  • Triage and prioritize accessibility risks based on player impact, severity, likelihood, product context, and release needs.
  • Establish quality metrics and use test results, defect trends, and player feedback to drive decisions and continuous improvement.
  • Create reusable accessibility guidance, tools, checklists, and training for product teams.
  • Coach QA professionals, external testers, and product partners on accessibility test design, execution, and reporting.
  • Communicate accessibility quality status, risks, and recommendations across distributed teams and disciplines.

Requirements

  • At least 5 years of software quality assurance experience with successful product or feature delivery examples.
  • Experience designing, implementing, and executing test approaches within an overall test strategy.
  • Experience with accessibility testing for digital products, games, web experiences, or comparable software.
  • Experience with manual testing and familiarity with automated testing approaches, tools, or frameworks.
  • Experience using assistive technologies including JAWS, NVDA, and VoiceOver, as well as keyboard navigation and other input methods.
  • Experience performing flash-rate or photosensitivity testing using Harding, PEAT, or equivalent tools.
  • Strong understanding of WCAG, WAI-ARIA, Section 508, CVA, and EAA accessibility standards and techniques.
  • Experience creating test plans, test cases, user stories, and quality or coverage reports.
  • Experience triaging accessibility issues and communicating remediation guidance to technical and non-technical partners.
  • Experience coaching or mentoring QA team members or external testers.
  • Experience driving continuous improvement and partnering with cross-functional product development teams.
  • Experience using task and defect management tools such as Jira and Confluence.
  • Preferred experience testing games or interactive experiences on PC, console, or mobile platforms.
  • Preferred experience with accessibility testing for Unity, Unreal, HTML, CSS, JavaScript, or related UI systems.
  • Preferred experience designing accessibility test automation, tooling, reusable QA infrastructure, quality metrics, distributed testing partnerships, or user testing with players with disabilities.
  • ISTQB Foundation Level, ISTQB Agile Tester, ICAgile Agile Testing, or comparable certification is preferred.

Benefits

  • Open paid time off policy and flexible work schedules.
  • Medical, dental, and life insurance.
  • Parental leave for the employee, spouse or domestic partner, and children.
  • 401k with company match.

Riot Games

Since 2006, Riot Games has stayed committed to changing the way video games are developed, published, and supported for players. From our first title, League of Legends, to 2020’s VALORANT; we have strived to evolve the community with growth in Esports, and expansion from games into entertainment...

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