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Software Engineer, Foundation AI

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Software Engineer, Foundation AI in USA

  • San Mateo, CA

Responsibilities

  • Build and shape the platform that runs Roblox’s agents across internal and external products at massive scale.
  • Develop agentic infrastructure that is secure, scalable, and cost-effective while keeping pace with industry advances.
  • Continually learn and adjust understanding of the systems being built and the capabilities of AI agents.
  • Experiment with and share agentic workflows to help shape the future of work at Roblox.

Requirements

  • 1–3 years of professional experience or recent graduation.
  • Strong computer science fundamentals and interest in infrastructure, distributed systems, and agentic systems.
  • Projects, internships, or open-source work that the candidate can discuss in depth.
  • Experience building something with AI agents and the ability to explain what failed or broke.
  • Ability to write production-quality code in Go, Python, Rust, or a similar language.
  • Fast learning ability, curiosity, strong questioning, and initiative.

Benefits

  • Full-time employees are eligible for equity compensation and benefits.
  • Office-based roles are onsite Tuesday, Wednesday, and Thursday, with optional presence Monday and Friday.
  • The role is based at the Roblox headquarters in San Mateo, California, when headquarters-based.
  • Roblox provides reasonable accommodations during the recruiting process for qualifying disabilities or religious beliefs.

Salary: $153k - $197k/yr

Roblox

Roblox's vision is to reimagine the way people come together. Our mission is to connect a billion people with optimism and civility. What is Roblox? Roblox is a platform where people come together virtually to share experiences. Every day, tens of millions of people from around the world come to ...

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