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Software Engineer - Systems Performance, CoreOS

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Software Engineer - Systems Performance, CoreOS in USA new

  • San Diego, CA

Responsibilities

  • Work on Apple operating systems to solve challenging performance problems.
  • Address usability and UX, cross-platform compatibility, API design, and operating-system performance issues.
  • Work directly with app developers on Apple platforms to discover and resolve API gaps.
  • Learn and work across multiple layers of software while prototyping and proposing software designs and solutions.
  • Use data-informed rigor to support decision-making in software development.

Requirements

  • Expertise in at least one software layer, such as embedded, UI, or server development.
  • Understanding of how to apply data science rigor to software-development decisions.
  • Ability to independently learn new technologies, prototype, and propose software designs and solutions.
  • Prior development experience in Unix, Linux, or macOS.
  • CS degree or equivalent experience.
  • Strong expertise with Objective-C or Swift is preferred.
  • App development experience on iOS, macOS, watchOS, tvOS, or visionOS is preferred.
  • Understanding of operating-system fundamentals is preferred.
  • Practical knowledge of Apple SDK technologies such as SwiftUI, Swift Data, and Swift Concurrency is preferred.
  • Strong problem-solving, critical-thinking, communication, independence, attention to detail, and product-quality orientation.

Apple

We’re a diverse collective of thinkers and doers, continually reimagining what’s possible to help us all do what we love in new ways. And the same innovation that goes into our products also applies to our practices — strengthening our commitment to leave the world better than we found it. This i...

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