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Staff Software Engineer, Social & Store

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Staff Software Engineer, Social & Store in Australia

  • Riot Games
  • Full time
  • Email
  • Sydney

Responsibilities

  • Define the technical vision for a 2–4 person engineering team and the long-term strategy for Social & Store integration.
  • Architect and help implement foundational game social and store systems.
  • Lead technical vision, architecture, execution, and cross-disciplinary discussions across the project.
  • Collaborate with Product, UX Design, central teams, Riot partners, and vendors.
  • Establish technical direction and best practices for architecture and implementation.
  • Mentor engineers and provide feedback supporting their technical growth.
  • Ensure global social and store systems comply with Riot safety and regulatory requirements.

Requirements

  • 8+ years of professional software engineering experience, including delivery of live or shipped products at scale.
  • 3+ years of experience with related game systems such as social systems, e-commerce, or platform services.
  • Proficiency in C++ and Unreal Engine.
  • B.S. in computer science or equivalent experience.
  • Ability to navigate ambiguity and influence cross-functional stakeholders.
  • Strong communication skills with technical and non-technical audiences.
  • Preferred experience with in-game purchasing flows, entitlement systems, third-party platform integrations, client and backend tools, social system architecture, player engagement patterns, mentoring technical leaders, distributed teams, and AI-assisted engineering workflows.

Benefits

  • Full-time role based in Sydney, Australia.
  • Open paid time off, paid parental leave for primary and secondary carers, and flexible work schedules.
  • Medical insurance covering employees and dependents.
  • Employee Assistance Program and wellness fund.
  • Donation matching for time and money contributed to registered charities.
  • Learning and development opportunities.
  • Co-op gaming areas, a player/community fund, and snacks.

Riot Games

Since 2006, Riot Games has stayed committed to changing the way video games are developed, published, and supported for players. From our first title, League of Legends, to 2020’s VALORANT; we have strived to evolve the community with growth in Esports, and expansion from games into entertainment...

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