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Graphics Software Intern, Direct3D

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Graphics Software Intern, Direct3D in Others

  • Trondheim, Norway

Responsibilities

  • Contribute new features to production Direct3D drivers for Windows on Arm.
  • Debug and fix issues in the driver codebase.
  • Develop and extend Direct3D API tests and demo applications.
  • Collaborate with engineers from other software teams across sites.
  • Participate in team meetings and daily engineering practices.

Requirements

  • Currently enrolled in a Master’s or PhD program, or an exceptional Bachelor’s student, in Computer Science, Mathematics, Physics, or a related field.
  • At least two years of university studies completed.
  • Strong programming skills in C/C++.
  • Experience in a Windows development environment is preferred.
  • Background in Direct3D or Vulkan graphics APIs and the underlying mathematics is a strong plus.
  • Must be enrolled in a higher education degree and returning to the course after the internship or placement.
  • Must have the right to work in the internship country without relying on Arm sponsorship.

Benefits

  • Approximately 10-week internship beginning in June 2027.
  • Flexible hybrid working, with team-specific hybrid patterns.
  • Competitive salary of NOK 270–290 per hour, depending on prior work experience.
  • Mentorship, regular feedback, and on-the-job learning.
  • Learning and networking opportunities through mentoring and buddy schemes.
  • Team social activities and an end-of-internship celebration.
  • Opportunity to be considered for future Graduate positions, subject to performance.

Salary: Competitive

Arm

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